BeyondUnreal
07 May 2007, 18:20
Dennis Dyack's developer's blog at IGN answers the question "Why Baldur?" You'll also find four new screenshots embedded in the article.Long ago, Ken McCulloch (Content Director at Silicon Knights) and I decided that with Too Human, we were going to mak ...
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More... (http://www.beyondunreal.com//daedalus/singlepost.php?id=10510)