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View Full Version : Shall we get the Antitcc on the servers?


J1nX
24 Dec 2006, 22:13
Well Wormbo the author of AntiTCC has done it again.
(Taken from www.Unrealadmin.org (http://www.unrealadmin.org/))

A New antitcc118j has been released.

This version attempts to catch even more hacks and probably fixes the invisible player bug. It also no longer kicks out unsupported client versions immediately, but instead displays a message window similar to the special agreement message. Instead of the "join" button that menu page contains a "Get Update" button, which closes UT2004 and opens the default internet browser with BeyondUnreal's essential UT2004 files page.

Wormbo`s forums can be found @ Wormbo`s Area (http://www.unrealadmin.org/forums/forumdisplay.php?f=167)

cyghost
24 Dec 2006, 22:52
you think it lags less?? :P

J1nX
24 Dec 2006, 23:22
Actually just saw there is Antitcc119 already lol - beta i think :)

Cyghost, I hope so :)

Rakshas
25 Dec 2006, 10:09
lol, more updates :(

Hmm, tey still need to fix the no damage bug, when u launch 3 rockets in a players body, and they take no damage, and it happens with Flak shells too :(

Peace

ProAsm
25 Dec 2006, 22:50
A New antitcc118j has been released. Actually just saw there is Antitcc119 already lol - beta i thinkHuh ??? - if you look carefully these releases were a year ago.
AntiTCC is dead. :(

J1nX
26 Dec 2006, 11:40
Sorry, I must have grabbed it off an old forum - /slaps himself and reminds himself to read properly next time :D

sneaky
29 Dec 2006, 19:34
Why do noobs always complain about h4x?