View Full Version : UT2007 Gameplay
Not so new, but I like the way the gibs fly when shock comboed. Not sure if I like the bling firing graphics though...
http://www.gametrailers.com/umwatcher.php?id=3161
I am sure lego mode won't show it. :p
The new link gun looks awesome.
Yeah - the firing rate is way up on that thing.
Firing rate on everything seems up, including the speed of the shock. Seems hard to hit that combo, but then again, it could just be a noob playing.
Models pitch black - check.
Acid Burn
11 Jul 2006, 13:37
Gun rates definatily seem alot faster and that shock combo is radical. That will take some getting used to for sure. But all in all the graphics look pretty awsome.
I cant wait for it to come out. :)
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[N]Haja
11 Jul 2006, 14:28
I sitll say ut99 looks better, i mean who needs more than 5 polygons to make up a character?
I still cant run ut2004 properly. Eish.
The powercore looked good for me.
december couldn't come quicker.......
Wh1tE_Tr4sH
12 Jul 2006, 02:57
is it just me or did i see a rocket blow up with the bullets of an assault rifle?
looks cool though! Been playing Q4 for the last 3 months now, just hope i can get use to playing UT again...
Karnaugh
12 Jul 2006, 07:41
looks like a spam fest delux
Well that link gun fires a bit like the plasma gun from Q3.
I think the game will take quite some getting used to...
Looks sweet though :D
|sAvAgE|
13 Jul 2006, 09:13
well, for me , the gameplay looks quite cartoonish despite the "heavy" graphics, is that a bad thing? i mean, my opinion is the most important one, right? :cool::rolleyes:
cyghost
13 Jul 2006, 09:56
my opinion is the most important one, right?
of course
..... to you that is :p
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