View Full Version : Unlocking 85FPS ingame with new patch
Does everyone know about this???
And how to do it?
:wave:
Nautilian
02 Apr 2006, 13:37
Putting the article together ;). Just doing a few tests before I give it out. Want to make sure it does not affect online performance. Please be patient!
Naut
Well, thats damn considerate of you...Your a true Gentleman !! (http://dictionary.reference.com/search?q=gentleman)
BTW....
Do you mebbe know what this fault is ??....was 2 game crashes i had
========================================
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2370 MHz with 1023MB RAM
Video: NVIDIA GeForce 6800 GT (8198)
General protection fault!
History: ProcessPartitions <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Campgrounds2004-G1E <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
=============================================
UT2004 Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2370 MHz with 1023MB RAM
Video: NVIDIA GeForce 6800 GT (8198)
General protection fault!
History: GetRelevantLights <- RenderLevel <- DM-1on1-Desolation.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Desolation <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
========================================
Seems its not recognising the CPU for some reason, this i know but why..??
.
enemyanemone
02 Apr 2006, 17:25
It already worked since the last 2 patches afaik... Max you could've asked again if you didn't get it, i told you i'd paste it in irc if you want.
ut2004.ini
[Engine.LevelInfo]
MaxClientFrameRate=85.000000 <-- change this one
Netspeed must be above 10000 for it to work (beware it resets itself). Like Naut said it can affect the ping. Just try it (if you think 85 fps isn't enough ^^)
I dont know what the faults are max, usually deleting the cache folder helps when i get those.
Max you could've asked again if you didn't get it, i told you i'd paste it in irc if you want.
erm...u said that to naut
I KNOW HOW TO DO IT !!...was asking if the rest of the community knew about it, i think its something they might like to know about:/
Does everyone know about this???
i "wasnt" asking how to do it
chick fight!
Get a grip boy:P
[*Link to game graphics REMOVED*]
Acid Burn
03 Apr 2006, 07:58
Max is on a Rampage best leave him alone and let him get over his Periods hau2u he seems very touchie at this point. :)
.................... all smiles here :)
________
TOYOTA TF102 (http://www.toyota-wiki.com/wiki/Toyota_TF102)
[N]Haja
03 Apr 2006, 08:05
btw max, those graphics are pretty poo from that game in your link :p
NWN had better graphics and that game is looooong ago dead :(
Just as a matter of interest, why would anyone want more that 85fps anyhoo?
Does this make you play better? :)
Well you tell me....Is 100fps better than 85fps??:P
Is 120 refreshrate better than 85??:D
I would have to say 'no' on all accounts. :)
btw max, those graphics are pretty poo from that game in your link
10-4 good buddy...link REMOVED !!
I thought they were pretty:D
[N]Haja
03 Apr 2006, 08:35
lol, sorry Max, didn't mean to diss your link. I suppose with D&D style games, graphics are not everything. It is more about world content and gameplay, plus mod updates etc. Maybe that game actually kicks ass :P
And on the 85 fps, I would say anything over 50 is fine. As long as it is stable, then you should be fine. The human eye can only detect round 35fps, so really, 200fps maybe cool for bragging rights, but I do not see a use for it in real life :)
refresh rate is slightly different, as a low RR will hurt your eyes.
As for doing it though, I think the key is buying a better PC.
Haja...dont tell me your looking at the bullets coming out of your mini or seeing every shot you take...i know about the eye can only see "X" saga...
[N]Haja
03 Apr 2006, 08:59
fps and reresh rate are 2 diff things max :)
The refresh rate (or "vertical refresh rate", "vertical scan rate" for CRTs) is the number of times in a second that a display is illuminated. This is distinct from the measure of frame rate (http://en.wikipedia.org/wiki/Frame_rate) in that the refresh rate includes the repeated illumination of identical frames, while frame rate measures how often a display can change from one image to another. For example, a movie projector advances from one frame to the next 24 times each second. But each frame is illuminated twice before the next frame is projected. The result, the movie projector runs at 24 frames per second, but has a 48 hz refresh rate.
Thallium
03 Apr 2006, 09:51
why not run dxdiag, go to "more help" and click override, enter a refresh rate you want.. eg 75hz
then anything in directx will run at 75hz :confused:
i think your eyes run at 27fps or so, but you are still able to pick up a difference between 40fps and 100fps, cause its asynchronous to your eyes...
if your pc could synchronize with your eyes, all you will need is 27fps, and it will feel like 487578849fps... but thats impossible... so to run something at 200fps, there is a far greater chance that a frame will pass in sychro with your eyes, thus making it looking smoother... :)
Cataphract
04 Apr 2006, 11:38
CPU: AuthenticAMD Unknown processor
Maybe you need a BIOS update?
Nautilian
04 Apr 2006, 11:59
OH MAX... are you overclocking? -----------> 2370 MHz <--------------
That or you got yourself a 4000+ or a 4800+
Naut
Nautilian
04 Apr 2006, 12:22
I would have to say 'no' on all accounts. :)
That is not entirely correct. One needs to understand that once a game is capable of running over 90fps they will not see a difference between 90 or 1000fps. The main reason you want to have +150fps is that when the game hits a heavy render, your drop in frame rate stays above 90, hence even though you are losing FPS you are still above the 90FPS mark, meaning you will not notice a difference in fluidity or gameplay. Ever notice in UT when it glitches, that is an engine setting in UT that is called "mindesiredframerate= ." What is happening is the UT engine is trying to ensure the engine keeps to those frames and that slight jerk you notice is the engine trying to compensate and get to those frames.
Refresh Rate is very important on many levels. It is the communication pipe between your g-card and monitor which many know to be v-sync (which should usually be disabled) BUT with a better refresh rate, you will have a more crisp picture that just feels SMOOTHER. Anything above 85Mhz will 99.9% solve your problem if your eyes water, I personally run 1024x768 at 120Mhz when playing UT. Please note I am refering to CRT monitors and not LCD which are recommended to run at 75Hz at 1280x1024.
Naut
So what you are trying to achieve is a 90fps mimimum framerate? And that will give you you a better experience than on a machine sticking to 85fps refresh (vsync on)?
Call me stubborn, but I refuse to believe that will translate into more frags. Isn't 30fps the acceptable minimum anyway?
I actually wish Max would win a Quad-SLI rig with 4Gb Ram, so that he can stop fiddling with hardware, and just focus on his game.
Syzygy78
04 Apr 2006, 13:19
Well, I dont know if I was having a good day or what... but this past w/end I played on a friends PC. Its top of the range with the leetest gear etc and my accuracy was around 10% more than usual. It was alot smoother than my PC and never jerked or encountered low FPS moments (such as on roughinery).
So I would say with higher refresh rates and more fps's... your game will be better.
Syz, I am not debating high and low framerates, but good and overkill framerates.
Nautilian
04 Apr 2006, 13:22
So what you are trying to achieve is a 90fps mimimum framerate? And that will give you you a better experience than on a machine sticking to 85fps refresh (vsync on)?
Call me stubborn, but I refuse to believe that will translate into more frags. Isn't 30fps the acceptable minimum anyway?
No no no, not at all, what I am trying to say is that you don't want a machine that JUST gets 85fps as then when you start getting into more heavy renders you will start dropping to 60fps etc. All I am saying is that a machine than can render at 120fps 99.9% of the time will ensure you stay rock solid at 85fps.
I hear you Nuts, but is there really any significant difference between a a machine dropping from 90 to 60 than a machine dropping from 120 to 90? At those kinds of frames, I am hard pressed to believe there are. It is placebo IMO.
Now if we had 120 to 90 vs 60 to 30, then I would agree.
Nautilian
04 Apr 2006, 13:28
Gamos, just to put your mind at ease, get yourself RivaTuner. Bind some keys to increase and decrease your clock speeds to your g-card, get it until you JUST reach 90fps then go game. When you see how drastic UT reacts to the frame drop, you will understand. Do you know that your mouse sens actually slows down.
Naut
Naut, my machine is capable of well over 90fps, but I lock it to 85fps with vsync. In the end it is all about that minimum framerate, and 60 or 90 makes no diffs IMO. Anything above 45fps is actually perfect.
With ONS and ASS the minimum is even more important, but don't tell me that a duelgame will see an improvement when you already get 85fps.
Predator
04 Apr 2006, 13:42
I'm slightly lost: are you guys referring to a new patch for UT, or are you talking about something else?
BTW, I checked my average FPS over the weekend with the ~stat fps command, it seems my average is around 85FPS. This is on my notebook's LCD display running at 1024 x 768 with 32 bit textures and most of the graphics settings to 'High'.
This is a setting in the ini Predator. Just some extreme tuning :)
<A>BioGizzard
04 Apr 2006, 14:22
but isn't fps somehow connected to the netspeed? or something?
won't running at 200 fps effect your connection aswell?
Connected how exactly? I know I have experience similar effects (low netspeed = lower framerates), but I a debating purely framerates here.
cyghost
04 Apr 2006, 16:27
on the question of FPS and if its not considered off this topic
my rig: P4 3 GHz with 1 gig DDR ram
FX5700LE gc
17" LCD display
I run the game with all settings set to low and lowest and 800 x 600 yet my FPS is simply aweful (runs up and down and goes below 20 at times) and I feel that it used to be much better ...
I tried a few ideas in this and other threads (from other forums) but no dice
is it my hardware thats inadequate or is there hope for me with a setting change?? help!?
Predator
04 Apr 2006, 16:57
cyghost, with that setup you shouldn't experience such a low FPS rate!
Is your OS (Win XP) up to date with latest patches etc.? Have you got a lot of windows services running in the background (anti-virus, SQL Server etc.)? When last did you check for spyware / viruses?
If all else fails, backup your data, format and re-install Win XP. (I'm going to go through that exercise over the weekend...)
I actually wish Max would win a Quad-SLI rig with 4Gb Ram, so that he can stop fiddling with hardware, and just focus on his game.
Now what the fuck is that supposed to mean ?>??
I enjoy fiddling with hardware, so whether i have a teratron all rounder machine it will make no difference in me fiddling and trying to fathom shit out.
gees you always have to be so difficult...take a break !!...have a kit-kat, cause those smarties aint doin it for you:P
cyghost, with that setup you shouldn't experience such a low FPS rate!
Is your OS (Win XP) up to date with latest patches etc.? Have you got a lot of windows services running in the background (anti-virus, SQL Server etc.)? When last did you check for spyware / viruses?
If all else fails, backup your data, format and re-install Win XP. (I'm going to go through that exercise over the weekend...)
ok how does reinstalling or checking for spyware/viruses help with your fps in
game?O.o
FX5700LE gc.....ok what is the driver v.? for this card.
cuase i had one and anything above a v6.0 driver for this card
just fuck's up fps for ut..... i had a 5.9v driver installed and then the fps where fine i got 40-60 fps with mine nothing lower then 40
..........or just get a 6800 gt like me :)
much better ;)
enemyanemone
04 Apr 2006, 19:05
btw, how did you manage to get the exponent in your name in UT max? Or doesn't it work anymore?
I tried pasting it in the name in the user.ini, I tried the key combinations (eg. 0179 for a ^3) etc.
:rolleyes: OMW! And I am supposed to have a kit-kat?
I meant you are always fiddling with your hardware, always blaming something or other for performance problems. I wish you would win a machine that gives you a better framerate than you could ever use, that doesn't need the fiddling.
But whatever man! Welcome to my ignore list.
slayer676
04 Apr 2006, 19:21
wow and i though there was love here :confused: but i guess there is only anger :smack:
Max²<alt.0179>
check your character map...<start , accessories, system tools>
UT 2004 doesnt support ascii's
:rolleyes: OMW! And I am supposed to have a kit-kat?
I meant you are always fiddling with your hardware, always blaming something or other for performance problems. I wish you would win a machine that gives you a better framerate than you could ever use, that doesn't need the fiddling.
But whatever man! Welcome to my ignore list.
Yeah, Max is defenitly having lady problems.
BTW, I checked my average FPS over the weekend with the ~stat fps command, it seems my average is around 85FPS. This is on my notebook's LCD display running at 1024 x 768 with 32 bit textures and most of the graphics settings to 'High'.
on 1280x800 my average is 160 :>
Hard having to physicaly look at your health on widescreen though :/
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